Last weekend I busted my butt to get our numbers up. I had a goal of bring in 6 new people and ended up finding 8! It was a lot of time and effort to get this many people but it would be worth it if we could just fill our raid group for both of our scheduled nights.
Merging is a scary thing. You work hard to build up the type of community and culture that you want and if you look to combine forces with another group there are usually sacrifices that need to be made.
Today I wanted to share an old story about my guild which, at the time was very upsetting for all of us.
So I used to think that gaming was going the way of catering to the more casual gamer. Although, what I’m finding is that I can play some of the things but I’m punished for playing as little as I do. Back in Wrath of the Lichking people lamented the use of addons like Gear … Read more Barely doing Mythic + dungeons
What the gates to Uldir finally did open, we were itching to get in there. The layout of Uldir was reminiscent of Wildstar’s Datascape and Zul’gurub from WoW classic. There were blood hexers and lots of pulsating blood graphics
I’m playing a mage this expansion and I know that dealing damage is a much more competitive scene than how I typically play, which is healing. As a group be are going to be maintaining the stance that you are not required to use the expensive raid consumables this first week. The normal and heroic versions … Read more Mage Consumables for Raiding in BFA
As someone who has spent the majority of the past couple years revisiting the Burning Crusade and Wrath of the Lich King expansions of WoW I have come to appreciate the group finder tools in game and how far they have come over the life of the game. Gone are the days where you would … Read more Mythic dungeons and why your ilvl is never high enough
As humans, we love to gossip, spread rumors and tell secrets. It creates a social bond that we enjoy belonging to a group and the endorphin rush from being included. Of course there is a negative side to gossiping…
Burnout and boredom are real killers in a game. I once tracked our member turnover and found in the worst of times that we would lose about 20% of our members per month. There were a lot of things working against us. The raid content was completed and most of the members have done the … Read more Keeping your players engaged